
It had been NOJ's decision and they were just following orders. Also, that his statements about Retro sniping Prime 4 from Namco was completely untrue. Work had not yet even begun on the later two games and this first game wouldn't be ready for some time. I privately messaged Imran back in early 2019 that his reporting was largely wrong. Retro are good guys and classier than that. I feel like that was really irresponsible for Imran to claim that as that's a really bad look for Retro and is the kind of thing that creates bad blood. This is not Spangleberg-era Retro where they're just secretly working on their own projects supposedly to steal projects from other studios.

That is not how things work in this industry and definitely not how the relationship between Retro and NOJ works.
#Metroid prime 4 news mp4#
Also, that Retro had secretly put a demo together to scoop MP4 from Namco.
#Metroid prime 4 news full#
He said the full trilogy was finished as a remaster and was just sitting around waiting to be released. I believe Imran Khan was first to "scoop it." However, what he reported was largely bullshit. So I think it was a few months after this or somewhere around then where the rumors about a MP trilogy first came out. After seeing the quality of Retro's level design work on Prime 4 and the quality of their art for the remake, NOJ decided, "Why are we not just having Retro do Prime 4 altogether?" So that was the point where they cancelled things with Namco and made the announcement they were rebooting things with Retro and put them back together with Tanabe. Meanwhile, art and programming staff were working on the MP1 Remake. So they started having the Retro design staff start helping with the level design on Prime 4. At the time, NOJ was having issues with Namco's work on Prime 4. They were always planned to be full remakes.īut it was only the art that was being rebuilt so that left their design staff with nothing to do. So this was never at any point a simple remaster of any of the games. They didn't want to mess with perfection. Down to them even reusing the original collision meshes and just replacing the art. They just wanted a 1:1 remake of the original games with new art built to modern standards. They didn't want them making any changes to the design. It was designed from the beginning as a full asset remake of the original Metroid Prime Trilogy. That was true.Īfter that, Nintendo had them start working on this project.

The only thing that was accurate was the rumor about the project they'd been working on since Tropical Freeze released was canceled. The stuff about them doing Star Fox Grand Prix and Labo stuff was complete bullshit. To start, most every rumor that's supposedly leaked about Retro the last several years has been complete bullshit. Just so people understand what this is and what it isn't, I just want to clear up the history here so people can make accurate judgments about this project and whether it's worth their money.

So I'd be surprised if they talk about it today, but if they do then that's great because I've been waiting for this to be announced for years now. I was expecting it to be announced in the E3 direct, but when they announced Dread instead I assumed they were going to hold off on this announcement until after Dread released. First off though, I don't know whether or not this is being announced in the direct today. As the cat's out of the bag now and Emily has already broken the news, I figure it can't do anything but help. I don't usually comment on these things, but given there's been a lot of irresponsible reporting around this project that's led to a lot of misconceptions and (imo) undeserved negativity, I want to clear up a couple of things here. overall emily, nate and grubb were right too I'm not sure why this wasn't posted here before but this pretty much confirms they were holding the title until now, and also gives details abou it.
